OpenSimulator One Year Ago

As I reflect back on the state of the OpenSim software one year ago I seem to remember:

1. We were getting some physics functionality with ODE but all physics would run for maybe an hour or two and then tend to crash. Collisions were working, but physics was just barely hanging together.

2. Tedd Hansen had added scripting capability to OpenSim and we were struggling with the most basis llSay() scripts and the kan-ed list. We made an agreement amongst ourselves to enable the running water on Wright Plaza when we had a modicum of stability scripting even though we had the particle generator (mostly) working.

3. DeepGrid had been around for six months, OSGrid for five, OpenLifeGrid for two and CentralGrid had just started.

4. There were 1150 users on OSGrid (11,000 today) along with about 50 sims (1900 today) and on an average day 100 folks logged in (2200/day now).

5. The core developers were considering a field trip to see the Rex folks.

6. With more then 6 avatars on a sim, chat started doubling and the avatar tended to walk into the ground.

7. There were about ten active core developers and about another 40 active patch submitters.

8. We were headed towards our 0.5 release and thought we would probably get to 1.0 and Beta in about a year and a half, or about July of 2009.

I just thought some of these thoughts might cause a few to smile as we look forward from our current 0.6.2 which appears to be fairly stable and seems to be causing a buzz on the internet. We also have 90% of the LSL functions implemented and complex scripts can reasonably be expected to work. There are tens of thousands of OpenSim users and thousands of sims. We have 25 or so active core developers and probably another 125 submitting patches.

So, well done all. This is a time to grin, look around, enjoy a bit. I declare all bugs non-existent until next Monday at 8:00AM, when we can get hyper again after using the HyperGrid for OS2B.

Charles Krinke
OpenSim Core Developer
Director of OSGrid


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